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WHM Best in slot guide! Or a valid data point at the very least! SS and ACC are also good, too.

FFXIV 3.3 White Mage (WHM) Best in Slot (BiS) Gear

Why so much Piety? But I wanna deeps! As such PIE is still needed to an extent. You can use either boots and still be happy. Lessen Piety? That includes many solo-healing phases. Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first —.

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This is a general thing, and people might have varying levels of gear or goals but as a catch-all good enough recommendation:. In order to facilitate the speedy update of all BiS pages, I will not discuss every detail just yet. I usually update this later on…. Well, good luck on gearing your White Mage for 3. My FC hasnt been very active as of late and I only feel comfortable with doing more harder stuff with people i know.

I know it may not be BiS but what would you recommend? Hailstorm has 51 piety. Is ss better than det? Otherwise thanks for your post! Both are great.

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What are your thoughts on this? Would I go down this path, or invest in a pentamelded crafted ring? If the latter, what are your thoughts on using Vs rather than IVs? Is it worth the cost difference at all, assuming money was not a problem?

Weirdly enough, I am still wearing my chest since A4S chest never dropped for me! Just pick it up and twine it. Thanks for you post.The solver will calculate the best in slot items based on the weight and minimum values editable below. Only items from the currently selected categories will be considered. Zodiac Relic Weapons. Report Time of Death Meow meow. This month's server cost coverage:.

Item Level Range. Level Range. Also if you want to support me with a little donation, I'd be more than happy! Updates Feb 17th Added all new items from Patch 5. Nov 28th I moved to site to a bigger server and moved most of the images to a CDN, hopefully the site should be more stable now!

ffxiv whm bis

Please let me know if you encounter any problems! Jul 30th Added all new items from Patch 5. Jul 15th Added all new items from Patch 5. Jun 28th Updated site for Shadowbringers 5. Feb 11th Updated Loot Tables for 4. Jan 25th Raised the default minimum item level to ! Jan 14th Added Level select to support characters below level 70! Jan 12th Updated base stats for all jobs! Jan 8th Updated Loot Tables for 4. Fixed issues with items missing for Blue Mage.

Jan 7th Added all new items from patch 4. Added Blue Mage. Added Equipment Level Range filter. Nov 7th Added all new items from patch 4. Sep 17th Added all new items from patch 4.

Aug 7th Added all new items from patch 4. Jul 21st Added all new items from patch 4. May 22nd Added all new items from patch 4. Updated several unspoiled node timers!

FFXIV 3.3 White Mage (WHM) Best in Slot (BiS) Gear

If you still find some that are wrong - please let me know! Added Hunt Tracker instances back in Removed Hunt Tracker instances. Added Ixion F. Added Direct Hit Rate back in for Healers.This website uses cookies.

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Page 1 of 2 1 2 Last Jump to page: Results 1 to 10 of New patch, new items. This is what I came up with: 1.

[FFXIV] White Mage Guide - Rotation & Timestamps - Lv 80 - Shadowbringers - 5.0

Since crit was nerfed, I did the second build, but there is just too much piety and sps Thank you. Healers in general have a lot of wiggle room with our melds.

It really depends on how you heal. Crit for me is always a no brainer but after that I value Spell Speed above all else. Originally Posted by amihavingfunyet.

ffxiv whm bis

Since my highest total damage in a fight comes from Stone IV I'm not really satisfied with that either. I really don't know which one to choose. Originally Posted by traedog Hps in o4s is spiky because of white wind. In a few weeks once item levels rise it won't be so bad, but I still don't agree with a healer going direct hit.

BiS gear lists for all jobs

Crit is still great for sch and noct ast, with det for the rest imo. Meant white hole. Page 1 of 2 1 2 Last Jump to page:. Version 1.What are useful white mage stats? If any of these questions brought you here, you came to the right place. Whether its by stat allocation, gear or materia, knowing what stats your Conjurer or White mage need should never be far from mind! When you allocate stats, put as much points into MND Mind as you can.

An obvious choice for Conjurers. This is by far your most important stat, hands down. You will ideally want to obtain as much of it as possible, wether it be through Stat Allocations, Gear or Materia.

Another no-brainer. More mana equals more healing. Vitality — While you may never find the need to allocate or slot materia for a third primary stat, Vitality is a suitable choice. Taking a hit or two before going down is never bad. The more durable you are, the more you can focus on healing others, and the less desperate you need to be when things go out of hand. Determination — Affects Healing and Damage Dealt. More healing. Need I say any more? I personally like this better than crit.

Mark my words. My personal preference leans towards Spell Speed over Determination. This is directly related to the first section. As you may know, all gear has a limit for each stat it can have, the higher its Item Level, the higher amount of stats it can hold. So the idea is to max out or get close to maxing out the left most, and work your way right.

Healers should never put points in VIT. I would much rather have a surplus of mana, than a lack :D. Your email address will not be published.

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Leave a Reply Cancel reply Your email address will not be published.This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Page 1 of 2 1 2 Last Jump to page: Results 1 to 10 of Thread: Healer Melding 5. Healer Melding 5. Over the years I have heard mixed answers to this question. Some say Crit, other swear by Pie. Any suggestions on what materia I should be using?

I'd lean more towards DET at this gear tier and aim more for Crit in future gear tiers when we can stack Crit out the wazoo. Crit is an exponential stat and gets better the more you stack it but you need quite a bit to get to the necessary breakpoint it needs to exceed DET's linear growth. I've read that you'd want at least 2, Crit before thinking of doing a Crit build but I have no evidence to support that value. Originally Posted by Ghishlain.

Some SCHs mentioned piety didn't help them, but I'm curious about that myself. Does anyone else feel this way? I'm going to try it out soon, anyway. Originally Posted by RyuDragnier. Originally Posted by Xiun. It's only when say, 3 people die at once and I have to rez them all does it hurt - but then it's really not the melding issue lol.

Piety only if you're really uncomfortable with the class. Just smash lucid on CD. Back in the pre 5. But as of late, MP has been limited to 10k.This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms.

The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page. Last Jump to page: Results 1 to 10 of Thread: WHM 5.

WHM 5.

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Let's make a list of Stormblood's problems first to see the changes: - PI issue until 4. When has this not been an issue before SE? It's pretty lackluster given the fact they're trying to make healers play rather straightforward; but honestly, that's not going to stop people from trying to focus on DPS, it just makes it look boring and uninteresting.

It's why you have the entire Healer Forum in an uproar right now. While a raid buff would be awesome, it's not even the biggest bit of design clunk on WHM. Adding a buff on a cooldown would be a trivial fix for that complaint. What I mean by this is that they don't have to choose between doing one or the other. They can do both at the same time. Fast cast or instant damage spells with powerful off-global heal spells let them keep going nonstop. WHM's "new" healing spells are the same as their old ones: the opposite of this.

White Mage Equipment Guide by Eclipstic

You need to stop doing damage in order to cast them, and the only damage ability you can weave there is Assize. If anything, it's gotten worse because the other two got better off-GCDs that they can weave with impunity. Nothing about content design is going to change these facts. Even if outgoing damage increases. Think about it from a basic level.

ffxiv whm bis

Which set of GCDs flows better?S hadowbringers has brought yet another update to the Role Actions system previously the cross-class skills system. This time around, we no longer have to choose — and have access to all Role Actions!

I dont think this has ever been used in raiding, but this is a godlike soloing and questing skill. Putting enemies to sleep so you can interact with objects is the best. Bind it close — this comes up in almost all dungeons and many raids. Clearing a debuff is often the difference between life and death. Will mostly be used to instant cast your resurrection, or AoE heal.

Use it often. Restoring your mana is great, for reasons I need not expound on. Very niche skill in some raid encounters. An amazing skill that saves lives. This guide is updated up to Shadowbringers!

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Click on the class name to scroll to its more detailed section. Rogue is a little different. So any new player aspiring to be a Rogue and eventually Ninja would be best served by choosing a starter base class that spawns in Limsa, either Arcanist or Marauder. New players wanting to play AST asap will have to take a bit of a detour.

The requirements are having a disciple or magic or war at level So you might as well level up a healer. Being part of the original roster of Jobs, new players aspiring to play BRD have it easy.

So hold your horses. Sadly you have to choose something else for a serious path. As one of the Shadowbringer Jobs, Dancer requires you have a level 60 disciple or war or magic to unlock. So new players have a bit of a journey ahead before they get to shake dat booty. Technically the quickest way to level up to 60 is by taking advantage of tank or healer queues, but I would highly advise newer players to play a similar role — so starting from Archer into Bard should get you in rhythm.

New players wanting to play DRK asap will have to wait a bit. You need a Level 50 disciple of magic or war to unlock Dark Knight. My advice is to get used to tanking, and start the game as Gladiator into Paladinor Marauder into Warrior. New players who wanna squall it up as GNB will have to put in some work first.

You need an L60 combat class of any other kind. I highly recommend picking something of the same role though.

So Gladiator into Paladin, or Marauder into Warrior are your best bets.

ffxiv whm bis

New players who want to pile it in with the bots as MCH are in for a bit of work… You need an L50 combat class, which technically is easiest reached by a tank or healer.

Sadly, Machinist is one of three classes that backtrack their level — starting out as a Level 30 character. Simply starting the game as Gladiator will reinforce your path straight into the shield.

New players itching to swashbuckle as RDM will have to level up another combat class to L50 first. While technically leveling a tank or healer would improve your speed I always recommend picking a similar class to kickstart your journey!

From there, get to Red Mage!


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